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Generally, a battle is a conceptual component in the hierarchy of combat in warfare between two or more armed forces, or combatants. A war sometimes consists of many battles. Battles generally are well defined in duration, area, and force commitment. Wars and military campaigns are guided by strategy, whereas battles take place on a level of planning and execution known as operational mobility. German strategist Carl von Clausewitz stated that "the employment of battles ... to achieve the object of war" was the essence of strategy.
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual and audio media.
The terms "online" and "offline" have specific meanings in regard to computer technology and telecommunications in which "online" indicates a state of connectivity, while "offline" indicates a disconnected state. Common vernacular extended from their computing and telecommunication meanings and refers specifically to an internet connection. Lastly, in the area of human interaction and conversation, discussions taking place during a business meeting are "online", while issues that do not concern all participants of the meeting should be "taken offline" — continued outside of the meeting.
A game is structured playing, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports/games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Key components of games are goals, rules, challenge, and interaction. Games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational, or psychological role. Attested as early as 2600 BC, games are a universal part of human experience and present in all cultures. The Royal Game of Ur, Senet, and Mancala are some of the oldest...